Graeme Borland

Conduct the rites to open the eye. A short story told in puzzles.
Puzzle
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Twist your line of crystals into matching sets, and go for the high score!
Puzzle
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Aim for the high score on a fast-paced cannon-based package delivery run.
Action
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Cast unique spells to defend your cavern from meddlesome adventurers!
Strategy
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As the ship's computer, keep the Messenger alive long enough to escape.
Puzzle
Explore and garden in an infinite world.
Two sides clash in tactical chess-like combat.
Strategy
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Rival merchants go head-to-head in an energetic trading game.
Simulation
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Unbind trapped souls after a disaster.
Puzzle
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The celebration was forgotten, only the ritual remained.​
Ferry lost souls through the woods to find a final resting place.
Two players must work together to defeat enemies and match blocks in this chaotic race for points.
Puzzle
A Witch Put Eight Items In A Magic Circle And Now I'm A Skeleton Who Needs To Summon A Friend!
Puzzle
Explore your way through a spooky castle full of secrets and puzzles on your quest to find a nice place for a nap.
Adventure
Give your decree in simple yes or no answers, and help the kingdom grow!
Simulation
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An atmospheric chillout experiment about environments.
Reshape your drones to battle enemies and go for the high score!
Action
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Ritual sacrifice in a burning world.
Adventure
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Explore a mysterious, procedural moonscape. (Vive only!)
A small toy for building little planets
Simulation
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A quick experiment made with Twine
Run in browser

Collabs

Games that I worked on in some capacity, as part of a larger team.